| Rarity | Mythic |
|---|---|
| Set bonus | +15% Damage to weak foes · +1.5% Kill heal · -5% Damage taken |
| Flat stats | +28 Vitality, +140 Max HP |
| Look | Set look and aura |
| Pieces from | Forge (280 Embers) |
Our take on Dis Pater
“Forged in the fires below”
Three lines that all reward the same playstyle: wade into a wave, finish the stragglers and stay alive. +15% damage to weak foes stacks with the Gladius capstone Executioner, and +1.5% kill heal adds up fast in a 60-wave run. It is the Mythic we would forge first for Survival, but its 280 Embers are a week of capped farming, so plan for it.
What does the Dis Pater set bonus do?
+15% Damage to weak foes
Extra damage against enemies that are already hurt. It works the same way as the Gladius capstone Executioner (foes below 30% health take +20%), so the two stack well for finishing waves quickly.
+1.5% Kill heal
Heals you a little every time you kill an enemy. Survival waves have many enemies, so it adds up quickly, especially for melee classes.
-5% Damage taken
Reduces all incoming damage. Defensive, always on, and most valuable in the Insane waves (41+) and in the Weekly Raid.
+28 Vitality and +140 Max HP
On our level-1 Gladiator with 124 Max HP, the set’s +140 Max HP alone would be a 113% increase. Every set adds flat health that scales with rarity. Mythic sets give +28 Vitality / +140 Max HP, against +23 / +115 for Legendary.
How do you get the Dis Pater pieces?
| Slot | Piece | Source |
|---|---|---|
| Helm | Underworld Helm | 60 Forge Embers |
| Chest | Hellfire Cuirass | 80 Forge Embers |
| Hands | Soul fire gauntlets | 60 Forge Embers |
| Legs | Obsidian Greaves | 80 Forge Embers |
The full set costs 280 Forge Embers. The panel says “Embers come from Survival round 21 on”, and the Forge caps Embers at 40 a day, so even with perfect runs the set takes at least 7 days. Forge the pieces in the order that fits your build; the bonus only turns on with all four.
Mythic gear can also come from chests. These are the chests that can roll Mythic items:
| Chest | Mythic chance | Armor / weapon split | Price |
|---|---|---|---|
| Epic Chest | 5% | Armor 60% · Weapon 40% | 3,200 Cash or 99 Robux |
| Legendary chest | 15% | — | not sold (from codes and rewards) |
A chest that rolls Mythic still picks one item from every Mythic armor and weapon, so a specific piece of Dis Pater is much rarer than the Mythic chance. The Epic Chest shows the split for Mythic rolls: “Weapons 1.7% · Sets 0.83% each”.
Who should use Dis Pater?
- Long Survival runs: +15% Damage to weak foes, +1.5% Kill heal, -5% Damage taken.
- Gladiator (sword and shield): +15% Damage to weak foes, +1.5% Kill heal, -5% Damage taken.
- Berserker (greatsword): +15% Damage to weak foes, +1.5% Kill heal.
How to build around Dis Pater
Long Survival runs. For long Survival runs, pick boons that match the set, never leave early (the result bonus drops to x0.50), and push past round 21, where Forge Embers start dropping for your next Legendary or Mythic set.
Gladiator (sword and shield). Pair it with the Gladiator’s block (70% less damage) and the Scutum path: Iron Skin adds +4% Max health per rank, and the capstone Unbreakable cuts damage by 20% below 35% health. Hold block through boss wind-ups and counter with the slash, backhand and shield bash chain.
Berserker (greatsword). The Berserker has no block, so health and sustain matter more than for any other class. Its long, heavy swings hit crowds, which makes kill-heal and damage-to-weak-foes lines especially strong.
Fit: our reading of the bonus Based on the class cards and skill tree we saw in game, not on damage tests.
Similar sets
- Cheaper (Legendary): Crupellarius' Iron, -7% Damage taken, +8% Block strength
How does it compare with other Mythic sets?
| Set | Bonus | Source |
|---|---|---|
| Dis Pater | +15% Damage to weak foes, +1.5% Kill heal, -5% Damage taken | Forge 280 |
| Jupiter Tonans | +6% Blessing crit chance, +6% Attack speed, +10% Blessing damage | Forge 280 |
| Luna Noctiluca | +0.08 s Dash dodge time, +20% Crit damage, +10% Blessing effect time | Forge 280 |
| Sol Invictus | +10% Damage, +4% Crit chance, +8% Blessing area | Forge 280 |
| Imperator's regalia | +14% Damage to bosses, +8% Damage, -8% Blessing cooldown | Weekly Raid |